This large, double-action revolver is a rare, scopeless variant of the hunting revolver. 357 Magnum revolver is a weapon in Fallout: New Vegas. The Li'l Devil is a unique 12. This melee weapon in Fallout: New Vegas is identical in appearance to the baseball bat seen in Fallout 3, but it deals more damage. For other maps, see: Dead Money map Honest Hearts map Old World Blues map Lonesome Road map Army locations Rangers Affiliated locationsCaesar's Legion operates in accordance with a strict military hierarchy, based on the Legions of ancient Rome. You can acquire Oh Baby in the southwestern. 357 Magnum revolver is a single action revolver that fires . Over the years, the game has gathered a strong fan following, and with it. Guns 9mm pistol Maria 9mm submachine gun Vance's. 56mm rounds. In terms of operation, it is a relic of 20th century engineering, utilizing an "en bloc" clip system that allows ammunition to be inserted from above, clip included, into the fixed internal. In Fallout 4 and Fallout 76, Action Points are also used to attack in V. The silenced . 8 Deadly: Grenade Rifle. Weapon Mods Expanded - WMX. Global texture replacer. Utilizing an ergonomic, metallic skeleton design with a free-floating barrel, the . 72 meters). 1. It is a unique variant of the combat knife. This weapon qualifies as an improved holdout weapon. Favorite. The maximum damage dealt in one second. The throwing hatchet is a weapon in Fallout: New Vegas. Built to Destroy: This one didn't appear in any game prior to (or since, Todd) FNV. The Smitty Special is a unique energy weapon added with the Fallout: New Vegas add-on Gun Runners' Arsenal. The energy is projected forward and forms a plasma pinch; though rather slow, the pinch carries high. About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features NFL Sunday Ticket Press Copyright. 45 Auto is an effective pistol cartridge for use against soft, unarmored targets. Full Auto Rifle- Light Machine Gun/Assault Carbine+. The . The boxing gloves can. 7mm pistol is a weapon in Fallout: New Vegas. Rabbit CoCo Apr 23, 2018 @ 12:28am. The Alien Blaster is a classic unique weapon that’s appeared in nearly every Fallout title. 45 caliber, late 19th-century era black powder rifle round, . "Gauge" is used to describe the bore size of a shot-firing weapon, where high gauge means a small bore size, and lower gauge means a larger bore size. 45 auto pistol are pretty good too. However, boxing tape inflicts the least fatigue damage of the three weapons that inflict it. Christine's CoS silencer rifle is a unique weapon in the Fallout: New Vegas add-on Old World Blues. Deathclaw is a term referring to genetically-engineered creatures developed by the United States military to replace humans during close-combat search-and-destroy missions. It has a weapon critical multiplier of 0. 02. Love and Hate is a unique weapon in Fallout: New Vegas. The police pistol is a weapon in the Fallout: New Vegas add-on Dead Money. Visually, New Vegas has muddy textures that don't compare to titles today. A unique variant of the cowboy repeater. To enter power armor, simply activate (E by default on PC, A on Xbox, and X on PlayStation). Note: Unarmed weapons do double normal damage in V. Fallout 3 intended to include iron sights, but this feature was cut and does not have true iron sights on any weapon, but has a simple zoom alongside the weapon (sans weapons. Plasma rifles or plasma casters are high tech weapons firing superheated bolts of plasma, powered by either microfusion cells, heavy energy cells, plasma cartridges, or plasma cores which find numerous applications in military and industrial fields. This Ripper has been specially designed by the Gun Runners to accept modifications, unlike its standard variant. Loaded using detachable 20 round magazines, the automatic rifle has a higher base damage per shot than any other fully-automatic. Additionally, fatigue damage cannot be inflicted on robots, as robots cannot be knocked unconscious in the traditional sense. U. A. Liberator is a unique weapon in Fallout: New Vegas. All permanent companions have a unique quest line that can be. Energy weapons are one of my favorite parts of Fallout, but if you aren't packing mods into your game they're simply terrible in New Vegas. The grenade rifle is a single shot grenade launcher which fires 40mm grenades over a respectable distance. It has a high damage output, but its cycling action limits the speed at which it can put rounds in a target at close range. This weapon's iron sights are lined with luminescent markers. However, the accuracy and power found at close. This gives it a higher damage-per-second (DPS), but also makes it much less durable. While New Vegas is not a direct sequel, it uses the same engine and style as Fallout 3, and many of its developers worked on previous Fallout games at Black Isle Studios. It appears that the only cosmetic difference between The Blade of the East and a bumper sword is that it does not have a license plate on the underside of the sword. 2 things must happen before the companion will switch to the selected weapon you have given to it. It was sent as a gift to a general in the United States military by a friend who stole. Fallout 4 mod feels like an entire mini DLC, with new quests. The maximum damage dealt in one second. S. Most weapons are based on real life counterparts such as the M40A1, MP5, M1911, M4A1 Carbine, Mk14 EBR, and the Taurus Model 44. It has a special Mauler attack, which does 50% damage in. Nvce seems to change the npcs using the game textures, the next time i might use it to go. The maximum range of a weapon, in hexes. He cut his rifle down to the size of a large pistol. In Fallout: New Vegas, there are ten base game perks, plus six others added with the Old World Blues expansion. Each point of it grants 25 lbs. The Saturnite D-25A power fist is a weapon in the Fallout: New Vegas add-on Old World Blues. The Ranger Sequoia is a weapon in Fallout: New Vegas. All permanent companions have a unique quest line that can be. Not. From left to right: Rex, Cassidy, Raul (Vaquero outfit), Lily, Boone (assault armor), ED-E, Veronica, and Arcade. The Gatling laser is an energy weapon in Fallout: New Vegas. Weapon Requirements: 75 melee weapons skill and 6 strength. It increases crit chance with all weapons, but also. Small contact marks mar the edge, and streaks of what appears to be blood or rust can be seen running across the sides of the blade and the hilt. The knives are more effective when coated with poison. 7% more regular damage and 10% greater critical hit damage. by Anro19. Wearing medium armor causes the wearer to move 7. 56mm ammunition, giving NCR troopers good. , but at the cost of 13 more action points will. 357 Magnum round is a type of ammunition in Fallout: New Vegas. The AER14, a successor to the AER9 and AER12, was a prototype in development before the Great War. Global texture replacer. Melee Weapons is a skill in Fallout: New Vegas. Unlike in Fallout 3, the Perk Rate in Fallout: New Vegas is one perk every two levels. For example, the minigun loads 240 rounds at one time and fires an exceptional. The AER14 prototype is a unique energy weapon in Fallout: New Vegas. The AER14 is similar in. 72 yards (10. This guide is designed to help both new and seasoned players determine what ammo and weapon types are best for each situation. However, the accuracy and power found at close range. at. 357 Magnum rounds, resulting in higher damage and a slightly higher spread. Weapon handling can lower the requirements by 2 and power armor nets you +1 so if you want to get crazy you only need 3 starting strength, though I'd go with 5 to be safe. 357 Magnum and . The Q-35 matter modulator, (Quantum plasma modulation matter injection rifle version 35) is a unique version of the plasma rifle in Fallout: New Vegas. The Red Victory grenade rifle is a unique weapon in the Fallout: New Vegas add-on Lonesome Road. The Professional is a perk in Fallout: New Vegas. It has a special Mauler attack that does 50% damage in V. Born in 2078, just a year after the Great War, Lily lived a simple life, married to her husband and with at least one child who gave birth to two grandchildren, all of them living in the safety of Vault 17. Holy Hand Grenade of Antioch best thrown explosivè. Fallout: New Vegas is considered by many to be the best game in the series, and one of the best Western RPGs ever made. The hunting revolver (GRA) is a pistol added with the Fallout: New Vegas add-on Gun Runners' Arsenal. The Tesla-Beaton prototype is a weapon in Fallout: New Vegas. Grenade launcher Grenade rifle Great Bear grenade rifle Mercenary's grenade rifle Red Victory grenade rifle. Recompense of the Fallen is an Unarmed weapon in Fallout: New Vegas. [2-01] 2. The assault carbine is a magazine-fed, compact automatic weapon with a high rate of fire and a comparatively low spread. 1. However, the SMG shares the common weakness of most shotguns and automatic weapons in Fallout: New Vegas, in that much of its theoretical power can be negated by the value of an enemy's. 2 Energy rifles 3. The throwing spear is a weapon in Fallout: New Vegas. It also does not have a handguard like other laser pistols. Throwing hatchets require a Strength of 1 and a Melee Weapons skill of 25 to. A katana is a type of Japanese sword with a blade length greater than 23. The pulse gun is a weapon in Fallout: New Vegas. Compared to the standard grenade rifle, the Great Bear grenade rifle has a khaki painted barrel, darker wooden stock, blue highlights on the wrist and fore end, and a white US Armed Forces star emblem on the stock. 46x. They escaped into the wild in the aftermath of the Great War, and over the next few decades colonized much of the former United States, becoming apex predators in many of the. Oh, Baby! is a weapon in Fallout: New Vegas. This cherished weapon was given to recruit decanus Dead Sea by his centurion in recognition of his contribution to the victory over the Sun Dogs. sinsorrow1 17 aout 2014 à 8h11. The machete gladius (plural "gladii") is a weapon in Fallout: New Vegas. It does significantly more damage in comparison to the . You can still let them carry weapons but don't give them those kind of ammo. 357 cannot jam, and can be interrupted mid-reload due to it being loaded one bullet at a time. Thermic Lance best melee. 308 caliber round. It has a special Mauler attack, which does 50% damage in V. When fired, the pulse gun suffers from a small delay before discharging, due to its building up the charge for the pulse. It is much more powerful than the standard variant and has noticeably larger striking surfaces. . Super-Heated Saturnite Fist is my choice for the overall best one in the game, but it does take a while to acquire it. at the cost of 20 less action points (requires a Melee. What? #2 Vex Hilarius May 17, 2022 @ 6:55am There's really no way to tell what weapons are the best since depending on your build almost every weapon can be. A deadly weapon of choice for assassins, as throwing knives are silent. They are small, lightweight, and quick. Just Vanilla Sprint/Just Assorted. These two guns are utterly superior to every other weapon in the game for one reason or another. She is a possible companion of the Courier in Fallout: New Vegas. The Blade of the East is a unique weapon in Fallout: New Vegas. Instead of switching out really quick for a fast frag grenade throw and then back to the player's primary weapon, the Grenade Rifle is probably one of the best explosives weapons due. The . Never really used any of the shotgun style (e. From a mechanical standpoint, there is no question that Fallout: New Vegas has better gameplay than Fallout 3, but the world of. 5 Heavy weapons 3 Energy weapons 3. 50 Hécate II is a bolt-action, high caliber precision weapon intended for use against materiel and hard targets. The unique feature of this "laser assault rifle" is the addition of a "drum," which gives this weapon its unique. Gatling Laser - the ultimate dps machine, and also one of the most practical weapons in the game. It has a similar design to the power fist but has a blackened red and teal paint job. A. 355. Gehenna is the GRA variant of the Shishkebab, a flaming melee weapon which sets the target on fire upon impact. In addition, the bottom of the three rebars appears to be wound together with a strip of brown leather or cloth to make a handle. YCS is the best EW sniper. The handle is wrapped in red ribbon. Explosives!The . La Longue Carabine is more accurate than a regular cowboy repeater. 4 Shotguns 2. The Great Bear grenade rifle is a unique weapon in the Fallout: New Vegas add-on Lonesome Road. Visually, it has a different rear mechanism, a blast shield, a light-blue body, and a thick clear glass or plastic bed holding the mini nuke. A good way to show this is with a high rate of fire weapon and a low base critical chance. T. The difference in this game is that weapons can be modded with mod. S. It has a special Back Slash attack, which does 70% damage in V. ” — In-game description. Maria is a unique weapon in Fallout: New Vegas and in the graphic novel All Roads. 6-28. Instead of switching out really quick for a fast frag grenade throw and then back to the player's primary weapon, the Grenade Rifle is probably one of the best explosives. Grants 25 percent extra damage with Hatchets, Knives, Dynamite,. As a result, the crystal arrays stayed focused within operating parameters, rather than falling completely out of. Magical companion ammo is a type of ammunition in Fallout: New Vegas. This revolver features a dark finish with intricate engravings etched all around the weapon. An explosives warning. Type4 - Roberts Male Compatibility Patch: If you see weird texture issues when using Roberts with T4. The throwing knife spear is a weapon in the Fallout: New Vegas add-on Dead Money. The assault carbine is a weapon in Fallout: New Vegas. Visually, the heavy incinerator is. This recharger pistol is the second version of a self-charging weapon, with effectively limitless ammunition. In 2281 within the New California Republic Army, the light machine gun is only issued to the NCR heavy troopers. As expected, the veteran rangers of the NCR have big irons on their hips. S. 1. This DLC is the icing on the cake for Courier’s and Fallout: New Vegas story. For example: ScriptName MyFirstScript. The weapons, skills, and absolutely everything needs to be on the highest level for the Lonesome Road storyline – even the game recommends it as. Unlike the standard hatchet, the shape and weight of throwing hatchets makes them more ideal for hurling at targets with decent range and accuracy. The Two-Step Goodbye is a unique weapon added with the Fallout: New Vegas add-on Gun Runners' Arsenal. There are 88 regular perks, 8 companion perks, 16 challenge perks, and 18 special perks. The hunting rifle is the classic gun from fallout and uses 308 rounds. The pool cue is a weapon in Fallout: New Vegas. It does a significant amount of damage and comes with a scope as standard, versus requiring a modification. A. 2. 12 DPS or 154. This interactive map shows all marked Fallout: New Vegas locations. This customizable version is able to deliver even more continuous amounts of damage against its targets, being able to dismember enemy limbs with ease. . 22 SMG is a submachine gun chambered in . The Compliance Regulator is a unique version of the standard laser pistol, firing a blue laser beam that will paralyze an enemy for 10 seconds upon dealing a Critical Hit. The first . A flat crit modifier is superior to a regular crit modifier. The . All eight permanent companions in Fallout: New Vegas. The unit found in Vault 22 is one of these development models, complete with exposed wiring and loose prototype circuit boards taped to the stock. 223 pistol was modified from a full sized . The Terrible Shotgun is a unique shotgun in Fallout 3. It deals very high damage per second (DPS), particularly when used with a high Energy Weapons skill, focus optics mod. The cosmic knife is a weapon in the Fallout: New Vegas add-on Dead Money. or in real time combat that each have unique characteristics. . . It is able to punch through most critters and low-level armor with ease, when compared to the more commonly found and cheaper laser pistol. RELATED: The 10 Best Laser Weapons In Fallout: New Vegas. This weapon qualifies as an improved holdout weapon. A large knife designed for both combat and survival purposes. 355. X. However, it suffers from poor accuracy. S. The caravan shotgun is a weapon in Fallout: New Vegas. Laser Rifle+ - best sniping weapon thanks to its high fire rate, crti rate and accuracy. The . in limited quantities. you can use any weapon with any stat, but to use one effectively you have to surpass the weapon's strength and weapon skill (guns, energy weapons, explosives, unarmed or melee) requirements. The Sprtel-Wood 9700 is a high-speed Gatling laser that shoots green lasers. It is also centered. A. Cola Powered Gamer. The mod author decided to show his gratitude by expanding on their take. However, the accuracy. That thing is the exact contrary of the "All American": slow, single high damage shot, small magazine, slow ass reload. 7 inches (60-73 centimeters) and characterized by its distinctive appearance: a curved, slender, single-edged blade, circular or squared guard, and long grip that can accommodate two hands. The weapon deals more damage and reloads through the front of the magazine tube, similar to Lincoln's repeater. Players need to choose wisely when using this weapon, however, as the ammunition found. The plasma pistol (GRA) is an energy weapon added with the Fallout: New Vegas add-on Gun Runners' Arsenal. Just Vanilla Sprint/Just Assorted Mods has maybe the most stable one. A prototype next-generation Tesla cannon, the Tesla-Beaton employs modified internal mechanisms and a different design for the containment rails focusing the energy blast. Oh, Baby! is a unique variant of the super sledge. The weapons in New Vegas are balanced fairly well. 2) 90 (70. The . Accuracy, a value between 0 and 100 representing the weapon's accuracy, derived from. Stomp is an attack that deals double damage, where the target receives a swift downward kick,. For the weapon stat comparison tables, see Fallout: New Vegas weapons/Comparison . It singlehandedly makes the Energy Weapons skill worth putting points into. #2. More common at higher levels, the 12. The shoulder mounted machine gun (SMMG) is a weapon in the Fallout: New Vegas add-on Lonesome Road. Overview: A new plasma weapon that is very similar to that of the Fallout Tactics Plasma Rifle. It has an iron sight attached and uses . Note: Unarmed weapons do double normal damage in. The AER9 features a titanium housed crystal array which proved to withstand long years of exposure to the elements much better than the gold alloy housing of the later models. of Carry Weight (with the Small Frame trait, it is 15 instead). The katana is a weapon added with the Fallout: New Vegas add-on Gun Runners' Arsenal. It is the signature weapon of Legate Lanius. Mysterious Magnum or a Scoped Trail Carbine. Additionally, six of the regular perks can. A shotgun, also called a "scattergun," is a firearm designed to shoot a multitude of lead or steel balls of varying sizes, greatly increasing the weapon's hit potential. 1. It also does not have a handguard like other laser pistols. Heavily disagree. It is a highly. The 10mm pistol, officially the N99 10mm pistol, is a weapon in Fallout: New Vegas. Born in 2047, Raul Tejada has a long and storied history. It is similar in appearance to the regular knife spear, but it does 5 more DAM, has a higher critical hit chance and causes bonus limb damage. Ranger Sequoia. This mod also adds the ability to break both Weapon and. Sci-fi. The minigun delivers an extremely high rate of fire, making it ideal for inflicting heavy damage on large quantities of relatively unarmored enemies. It has the highest base damage of any Unarmed weapon in the game. - A World Of Pain by djmystro. 1 Projectile 4. The recharger rifle is a weapon in Fallout: New Vegas. 4. Formulas here were taken from the GECK wiki for Fallout 3. The YCS/186 is a unique weapon in Fallout: New Vegas. Boxing tape can inflict fatigue damage, in order to knock an opponent out, rather than kill them. Knife spear Knife spear clean Throwing spear Note:. A. The club requires a Strength of 9 and a Melee Weapons skill of 50 for it to be at its. Liberator is a unique machete that sports a higher damage per hit and triple. Donate. This results in the need to. The Two-Step Goodbye is a unique variant of the ballistic fist, with only a single barrel mounted on the forearm. 4 Damage per hit. The usefulness of this perk is debatable depending on play style, as someone who does not care about the movement penalty of having a weapon drawn will probably rarely holster/switch weapons. As a result, the crystal arrays stayed focused within operating parameters, rather than falling completely out of. The sound of the Tesla cannon firing has also been changed from the one in Broken. In terms of world design, Fallout 3 has a larger map with much more open space and clever design to make them more dense areas. The gloves do not work on robots, as they are inherently immune to fatigue damage. 2. Tammer's Weapon Consistency Tweaks. A large framed semi-automatic pistol, the SIG-Sauer 14mm handgun is unique in more than just looks. This plasma pistol has five tributary energy arcs connected to a central cathode, and the cathode functions as a point of focus, or the barrel. With the. Love and Hate is a unique weapon in Fallout: New Vegas. 22LR. The varmint rifle is a low-powered hunting rifle, designed for hunting varmint and small game such as geckos. Ballistic fist. The flamer is a weapon in Fallout: New Vegas. , using a funneled bowie shape and a stacked grip with a finger ring on the pommel (though some models may lack the ring and the funnel). The bladed gauntlet can successfully strike about 295 times from. Compared to its more common variant, the 9 iron, it is in more pristine condition, having a straight handle instead of the bent one seen on standard 9 irons. The heavy incinerator is a weapon in Fallout: New Vegas. Alien Blaster. A. This crude weapon is a piece of concrete with three pieces of rebar sticking out of it. Ratslayer is a weapon in Fallout: New Vegas. 45 Auto pistol is a single-action, semi-automatic, magazine-fed handgun that utilizes . The rifle can hold 8 rounds of . 56mm ammunition, the R91 full-auto urban assault rifle is common throughout the. This weapon launches balls of fire that ignite foes from a distance. With an Accepted reputation. The Abilene Kid LE BB gun is a variant of the standard BB gun, on both sides of the weapon's stock is the inscription "Abilene Kid ~Limited Edition~ 1 of 200. [2-02] 2. It has a special Mauler attack that does 50% damage in V. The AER9 features a titanium housed crystal array which proved to withstand long years of exposure to the elements much better than the gold alloy housing of the later models. This customizable version is able to deliver even more continuous amounts of damage against its targets, being able to dismember enemy. ago. They lack stealth and sniper options compared to guns. The incinerator is a weapon in Fallout: New Vegas. S. Dead Sea would only gift it to another so he can prove himself in battle once more. It is built on the assault carbine platform, as an air-cooled, gas-operated rifle, with a rotating bolt, actuated by direct impingement gas. 22 SMG is a submachine gun chambered in . That's what I'd do at least. Dead Sea would only gift it to another so he can prove himself in battle once more. He serves as the final boss of Fallout 2. The Compliance Regulator is a unique weapon in the Fallout: New Vegas add-on Honest Hearts. Unique DLs. This skill determines the player's combat effectiveness with energy-based weapons. This Ripper has been specially designed by the Gun Runners to accept modifications, unlike its standard variant. This modified service rifle can be found at the Red Gate in a duffle bag that its wielder once carried. For balance, the rifle includes a tapered barrel and a large muzzle brake to reduce recoil. The 12. 223 revolving rifle, belonging to Irwin, a farmer outside of the Hub. 9. Knock-Knock is a unique weapon in Fallout: New Vegas. Fallout® New Vegas™. How to set a weapon for your companion - only let them carry the weapon (s) you want them to use, and carry all of your weapons yourself. While the heat retention of the Saturnite alloy allows it to inflict incendiary damage, the thrusting. Battle rifle expanded. They are. The Two-Step Goodbye is a unique variant of the ballistic fist, with only a single barrel mounted on the forearm. It has a special Back Slash. Explosives have the best midrange weapons and crowd control and very good raw power but are least versatile. This plasma pistol has five tributary energy arcs connected to a central cathode, and the cathode functions as a point of focus, or the barrel. mode, it will shoot a 5. - A World Of Pain Revisions by Athelbras. It does, however, possess a smaller spread. Pew Pew is a unique laser pistol in Fallout: New Vegas. 2. 357 Magnum revolver. In addition, it has no Guns skill requirement for accurate use, compared to a. It has a high rate of fire and a capacity of 180 rounds, which can be increased to 240. A surplus of these knives was shipped to the Sierra Madre Casino & Resort. 4 Damage per hit. 6-28. Visually, the weapon consists of a severed mantis foreleg, fitted to the wielder's forearm and reinforced with metal bars and leather straps. 25 damage per AP spent in VATS, which is the highest ratio among all the weapons. Raul Alfonso Tejada is a ghoul mechanic and former gunslinger in the Mojave Wasteland in 2281. ===============. When a target is killed with any energy weapon, this perk will trigger an explosion centered on the target, similar to a plasma grenade explosion, but smaller. (0. The 9mm rounds it uses are common and lightweight, making it even easier to spray-and-pray. 22LR. It has the highest damage per round of. The BB gun or Raider BB rifle is a gun in Fallout: New Vegas. The R91 assault rifle is a two-handed small gun in Fallout 3. S. In this video, we dive deep into the fascinating world of futuristic weaponry, ranking and discussing the most formidable energy rifles in the Mojave Wasteland. Bear trap fist. - Simplified Weapon Icons. 7mm SMG+/Nail Gun. The edge is. Gehenna is the GRA variant of the Shishkebab, a flaming melee. 12 Mauser C96 Pistol. The Tesla cannon is a weapon in Fallout: New Vegas. Fallout New Vegas was released in 2010 soon after Fallout 3, and it really shows.